iso-profiles-settings/tromjaro/gnome/desktop-overlay/etc/skel/.local/share/gnome-shell/extensions/appfolders-manager@maestroschan.fr/dragAndDrop.js

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2019-11-06 21:43:51 +00:00
// dragAndDrop.js
// GPLv3
const DND = imports.ui.dnd;
const AppDisplay = imports.ui.appDisplay;
const Clutter = imports.gi.Clutter;
const St = imports.gi.St;
const Main = imports.ui.main;
const Mainloop = imports.mainloop;
const ExtensionUtils = imports.misc.extensionUtils;
const Me = ExtensionUtils.getCurrentExtension();
const Convenience = Me.imports.convenience;
const Extension = Me.imports.extension;
const CHANGE_PAGE_TIMEOUT = 400;
const Gettext = imports.gettext.domain('appfolders-manager');
const _ = Gettext.gettext;
//-------------------------------------------------
var OVERLAY_MANAGER;
/* This method is called by extension.js' enable function. It does code injections
* to AppDisplay.AppIcon, connecting it to DND-related signals.
*/
function initDND () {
OVERLAY_MANAGER = new OverlayManager();
}
//--------------------------------------------------------------
/* Amazing! A singleton! It allows easy (and safer?) access to general methods,
* managing other objects: it creates/updates/deletes all overlays (for folders,
* pages, creation, removing).
*/
class OverlayManager {
constructor () {
this.addActions = [];
this.removeAction = new FolderActionArea('remove');
this.createAction = new FolderActionArea('create');
this.upAction = new NavigationArea('up');
this.downAction = new NavigationArea('down');
this.next_drag_should_recompute = true;
this.current_width = 0;
}
on_drag_begin () {
this.ensurePopdowned();
this.ensureFolderOverlayActors();
this.updateFoldersVisibility();
this.updateState(true);
}
on_drag_end () {
// force to compute new positions if a drop occurs
this.next_drag_should_recompute = true;
this.updateState(false);
}
on_drag_cancelled () {
this.updateState(false);
}
updateArrowVisibility () {
let grid = Main.overview.viewSelector.appDisplay._views[1].view._grid;
if (grid.currentPage == 0) {
this.upAction.setActive(false);
} else {
this.upAction.setActive(true);
}
if (grid.currentPage == grid._nPages -1) {
this.downAction.setActive(false);
} else {
this.downAction.setActive(true);
}
this.upAction.show();
this.downAction.show();
}
updateState (isDragging) {
if (isDragging) {
this.removeAction.show();
if (this.openedFolder == null) {
this.removeAction.setActive(false);
} else {
this.removeAction.setActive(true);
}
this.createAction.show();
this.updateArrowVisibility();
} else {
this.hideAll();
}
}
hideAll () {
this.removeAction.hide();
this.createAction.hide();
this.upAction.hide();
this.downAction.hide();
this.hideAllFolders();
}
hideAllFolders () {
for (var i = 0; i < this.addActions.length; i++) {
this.addActions[i].hide();
}
}
updateActorsPositions () {
let monitor = Main.layoutManager.primaryMonitor;
this.topOfTheGrid = Main.overview.viewSelector.actor.get_parent().get_parent().get_allocation_box().y1;
let temp = Main.overview.viewSelector.appDisplay._views[1].view.actor.get_parent();
let bottomOfTheGrid = this.topOfTheGrid + temp.get_allocation_box().y2;
let _availHeight = bottomOfTheGrid - this.topOfTheGrid;
let _availWidth = Main.overview.viewSelector.appDisplay._views[1].view._grid.actor.width;
let sideMargin = (monitor.width - _availWidth) / 2;
let xMiddle = ( monitor.x + monitor.width ) / 2;
let yMiddle = ( monitor.y + monitor.height ) / 2;
// Positions of areas
this.removeAction.setPosition( xMiddle , bottomOfTheGrid );
this.createAction.setPosition( xMiddle, Main.overview._panelGhost.height );
this.upAction.setPosition( 0, Main.overview._panelGhost.height );
this.downAction.setPosition( 0, bottomOfTheGrid );
// Sizes of areas
this.removeAction.setSize(xMiddle, monitor.height - bottomOfTheGrid);
this.createAction.setSize(xMiddle, this.topOfTheGrid - Main.overview._panelGhost.height);
this.upAction.setSize(xMiddle, this.topOfTheGrid - Main.overview._panelGhost.height);
this.downAction.setSize(xMiddle, monitor.height - bottomOfTheGrid);
this.updateArrowVisibility();
}
ensureFolderOverlayActors () {
// A folder was opened, and just closed.
if (this.openedFolder != null) {
this.updateActorsPositions();
this.computeFolderOverlayActors();
this.next_drag_should_recompute = true;
return;
}
// The grid "moved" or the whole shit needs forced updating
let allAppsGrid = Main.overview.viewSelector.appDisplay._views[1].view._grid;
let new_width = allAppsGrid.actor.allocation.get_width();
if (new_width != this.current_width || this.next_drag_should_recompute) {
this.next_drag_should_recompute = false;
this.updateActorsPositions();
this.computeFolderOverlayActors();
}
}
computeFolderOverlayActors () {
let monitor = Main.layoutManager.primaryMonitor;
let xMiddle = ( monitor.x + monitor.width ) / 2;
let yMiddle = ( monitor.y + monitor.height ) / 2;
let allAppsGrid = Main.overview.viewSelector.appDisplay._views[1].view._grid;
let nItems = 0;
let indexes = [];
let folders = [];
let x, y;
Main.overview.viewSelector.appDisplay._views[1].view._allItems.forEach(function(icon) {
if (icon.actor.visible) {
if (icon instanceof AppDisplay.FolderIcon) {
indexes.push(nItems);
folders.push(icon);
}
nItems++;
}
});
this.current_width = allAppsGrid.actor.allocation.get_width();
let x_correction = (monitor.width - this.current_width)/2;
let availHeightPerPage = (allAppsGrid.actor.height)/(allAppsGrid._nPages);
for (var i = 0; i < this.addActions.length; i++) {
this.addActions[i].actor.destroy();
}
for (var i = 0; i < indexes.length; i++) {
let inPageIndex = indexes[i] % allAppsGrid._childrenPerPage;
let page = Math.floor(indexes[i] / allAppsGrid._childrenPerPage);
x = folders[i].actor.get_allocation_box().x1;
y = folders[i].actor.get_allocation_box().y1;
// Invalid coords (example: when dragging out of the folder) should
// not produce a visible overlay, a negative page number is an easy
// way to be sure it stays hidden.
if (x == 0) {
page = -1;
}
x = Math.floor(x + x_correction);
y = y + this.topOfTheGrid;
y = y - (page * availHeightPerPage);
this.addActions[i] = new FolderArea(folders[i].id, x, y, page);
}
}
updateFoldersVisibility () {
let appView = Main.overview.viewSelector.appDisplay._views[1].view;
for (var i = 0; i < this.addActions.length; i++) {
if ((this.addActions[i].page == appView._grid.currentPage) && (!appView._currentPopup)) {
this.addActions[i].show();
} else {
this.addActions[i].hide();
}
}
}
ensurePopdowned () {
let appView = Main.overview.viewSelector.appDisplay._views[1].view;
if (appView._currentPopup) {
this.openedFolder = appView._currentPopup._source.id;
appView._currentPopup.popdown();
} else {
this.openedFolder = null;
}
}
goToPage (nb) {
Main.overview.viewSelector.appDisplay._views[1].view.goToPage( nb );
this.updateArrowVisibility();
this.hideAllFolders();
this.updateFoldersVisibility(); //load folders of the new page
}
destroy () {
for (let i = 0; i > this.addActions.length; i++) {
this.addActions[i].destroy();
}
this.removeAction.destroy();
this.createAction.destroy();
this.upAction.destroy();
this.downAction.destroy();
//log('OverlayManager destroyed');
}
};
//-------------------------------------------------------
// Abstract overlay with very generic methods
class DroppableArea {
constructor (id) {
this.id = id;
this.styleClass = 'folderArea';
this.actor = new St.BoxLayout ({
width: 10,
height: 10,
visible: false,
});
this.actor._delegate = this;
this.lock = true;
this.use_frame = Convenience.getSettings('org.gnome.shell.extensions.appfolders-manager').get_boolean('debug');
}
setPosition (x, y) {
let monitor = Main.layoutManager.primaryMonitor;
this.actor.set_position(monitor.x + x, monitor.y + y);
}
setSize (w, h) {
this.actor.width = w;
this.actor.height = h;
}
hide () {
this.actor.visible = false;
this.lock = true;
}
show () {
this.actor.visible = true;
}
setActive (active) {
this._active = active;
if (this._active) {
this.actor.style_class = this.styleClass;
} else {
this.actor.style_class = 'insensitiveArea';
}
}
destroy () {
this.actor.destroy();
}
}
/* Overlay representing an "action". Actions can be creating a folder, or
* removing an app from a folder. These areas accept drop, and display a label.
*/
class FolderActionArea extends DroppableArea {
constructor (id) {
super(id);
let x, y, label;
switch (this.id) {
case 'create':
label = _("Create a new folder");
this.styleClass = 'shadowedAreaTop';
break;
case 'remove':
label = '';
this.styleClass = 'shadowedAreaBottom';
break;
default:
label = 'invalid id';
break;
}
if (this.use_frame) {
this.styleClass = 'framedArea';
}
this.actor.style_class = this.styleClass;
this.label = new St.Label({
text: label,
style_class: 'dropAreaLabel',
x_expand: true,
y_expand: true,
x_align: Clutter.ActorAlign.CENTER,
y_align: Clutter.ActorAlign.CENTER,
});
this.actor.add(this.label);
this.setPosition(10, 10);
Main.layoutManager.overviewGroup.add_actor(this.actor);
}
getRemoveLabel () {
let label;
if (OVERLAY_MANAGER.openedFolder == null) {
label = '…';
} else {
let folder_schema = Extension.folderSchema (OVERLAY_MANAGER.openedFolder);
label = folder_schema.get_string('name');
}
return (_("Remove from %s")).replace('%s', label);
}
setActive (active) {
super.setActive(active);
if (this.id == 'remove') {
this.label.text = this.getRemoveLabel();
}
}
handleDragOver (source, actor, x, y, time) {
if (source instanceof AppDisplay.AppIcon && this._active) {
return DND.DragMotionResult.MOVE_DROP;
}
Main.overview.endItemDrag(this);
return DND.DragMotionResult.NO_DROP;
}
acceptDrop (source, actor, x, y, time) {
if ((source instanceof AppDisplay.AppIcon) && (this.id == 'create')) {
Extension.createNewFolder(source);
Main.overview.endItemDrag(this);
return true;
}
if ((source instanceof AppDisplay.AppIcon) && (this.id == 'remove')) {
this.removeApp(source);
Main.overview.endItemDrag(this);
return true;
}
Main.overview.endItemDrag(this);
return false;
}
removeApp (source) {
let id = source.app.get_id();
Extension.removeFromFolder(id, OVERLAY_MANAGER.openedFolder);
OVERLAY_MANAGER.updateState(false);
Main.overview.viewSelector.appDisplay._views[1].view._redisplay();
}
destroy () {
this.label.destroy();
super.destroy();
}
};
/* Overlay reacting to hover, but isn't droppable. The goal is to go to an other
* page of the grid while dragging an app.
*/
class NavigationArea extends DroppableArea {
constructor (id) {
super(id);
let x, y, i;
switch (this.id) {
case 'up':
i = 'pan-up-symbolic';
this.styleClass = 'shadowedAreaTop';
break;
case 'down':
i = 'pan-down-symbolic';
this.styleClass = 'shadowedAreaBottom';
break;
default:
i = 'dialog-error-symbolic';
break;
}
if (this.use_frame) {
this.styleClass = 'framedArea';
}
this.actor.style_class = this.styleClass;
this.actor.add(new St.Icon({
icon_name: i,
icon_size: 24,
style_class: 'system-status-icon',
x_expand: true,
y_expand: true,
x_align: Clutter.ActorAlign.CENTER,
y_align: Clutter.ActorAlign.CENTER,
}));
this.setPosition(x, y);
Main.layoutManager.overviewGroup.add_actor(this.actor);
}
handleDragOver (source, actor, x, y, time) {
if (this.id == 'up' && this._active) {
this.pageUp();
return DND.DragMotionResult.CONTINUE;
}
if (this.id == 'down' && this._active) {
this.pageDown();
return DND.DragMotionResult.CONTINUE;
}
Main.overview.endItemDrag(this);
return DND.DragMotionResult.NO_DROP;
}
pageUp () {
if(this.lock && !this.timeoutSet) {
this._timeoutId = Mainloop.timeout_add(CHANGE_PAGE_TIMEOUT, this.unlock.bind(this));
this.timeoutSet = true;
}
if(!this.lock) {
let currentPage = Main.overview.viewSelector.appDisplay._views[1].view._grid.currentPage;
this.lock = true;
OVERLAY_MANAGER.goToPage(currentPage - 1);
}
}
pageDown () {
if(this.lock && !this.timeoutSet) {
this._timeoutId = Mainloop.timeout_add(CHANGE_PAGE_TIMEOUT, this.unlock.bind(this));
this.timeoutSet = true;
}
if(!this.lock) {
let currentPage = Main.overview.viewSelector.appDisplay._views[1].view._grid.currentPage;
this.lock = true;
OVERLAY_MANAGER.goToPage(currentPage + 1);
}
}
acceptDrop (source, actor, x, y, time) {
Main.overview.endItemDrag(this);
return false;
}
unlock () {
this.lock = false;
this.timeoutSet = false;
Mainloop.source_remove(this._timeoutId);
}
};
/* This overlay is the area upon a folder. Position and visibility of the actor
* is handled by exterior functions.
* "this.id" is the folder's id, a string, as written in the gsettings key.
* Dropping an app on this folder will add it to the folder
*/
class FolderArea extends DroppableArea {
constructor (id, asked_x, asked_y, page) {
super(id);
this.page = page;
let grid = Main.overview.viewSelector.appDisplay._views[1].view._grid;
this.actor.width = grid._getHItemSize();
this.actor.height = grid._getVItemSize();
if (this.use_frame) {
this.styleClass = 'framedArea';
this.actor.add(new St.Label({
text: this.id,
x_expand: true,
y_expand: true,
x_align: Clutter.ActorAlign.CENTER,
y_align: Clutter.ActorAlign.CENTER,
}));
} else {
this.styleClass = 'folderArea';
this.actor.add(new St.Icon({
icon_name: 'list-add-symbolic',
icon_size: 24,
style_class: 'system-status-icon',
x_expand: true,
y_expand: true,
x_align: Clutter.ActorAlign.CENTER,
y_align: Clutter.ActorAlign.CENTER,
}));
}
if (this.use_frame) {
this.styleClass = 'framedArea';
}
this.actor.style_class = this.styleClass;
this.setPosition(asked_x, asked_y);
Main.layoutManager.overviewGroup.add_actor(this.actor);
}
handleDragOver (source, actor, x, y, time) {
if (source instanceof AppDisplay.AppIcon) {
return DND.DragMotionResult.MOVE_DROP;
}
Main.overview.endItemDrag(this);
return DND.DragMotionResult.NO_DROP;
}
acceptDrop (source, actor, x, y, time) { //FIXME recharger la vue ou au minimum les miniatures des dossiers
if ((source instanceof AppDisplay.AppIcon) &&
!Extension.isInFolder(source.id, this.id)) {
Extension.addToFolder(source, this.id);
Main.overview.endItemDrag(this);
return true;
}
Main.overview.endItemDrag(this);
return false;
}
};