<html xmlns:ie=""> <head> <meta http-equiv="content-type" content="text/html; charset=windows-1252"> <meta name="google-site-verification" content="KDA6J-BZ81KCHlkqRL2z5-snaicI3ZOoKxyCrknxCG4" /> <title>Scape05 - the massive online adventure game</title> <style type="text/css"> body { background: black; color: white; font-family: Arial, Helvetica, sans-serif; font-size: 13px; background-image: url('img/bg.jpg'); background-position: top center; background-repeat: repeat-y; text-align: center; margin: 0; } div#body { width: 765px; margin: 10px auto 10px auto; text-align: left; position: relative; } div, td { font-family: Arial, Helvetica, sans-serif; font-size: 13px; } a:hover { text-decoration: underline; } img { border: 0; } img a:hover { text-decoration: none; } .titleframe { width: 500px; margin-left: auto; margin-right: auto; padding: 4px; text-align: center; } .frame { width: 753px; margin-left: auto; margin-right: auto; padding: 4px; } .tandc { clear: both; font-size: 11px; text-align: center; 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vertical-align: top;"><br> <h1>Game Updates | 25 Mar 2019</h1> <p><li>After many complaints on long loading times, we made it so the client will slowly download the game files in the background while you're playing.<br> <li>The chat system has been improved allowing special characters to be entered.<br> <li>Fixed a bug where private messages would not be delivered properly.<br> <li>The logic for the smithing interface has been improved, and now works like intended.<br> <li>There was a bug with fishing where it would let you fish faster than intended.<br> <li>You are no longer facing south for other people if they haven't seen you yet.<br> <li>The projectile logic for tele-grab has been improved.<br> <li>In some cases you were unable to take items from tables. This has been fixed.<br> <li>Fixed a bug where you couldn't use the brass key on the door towards Hill giants.<br> <li>Some doors were unable to be lockpicked. This has been fixed.<br> <li>Fixed a problem with clay making.<br> <li>Wilderness levels for underground now work like intended.<br> <li>The client now has an icon.<br></p> <dt style="text-align: right; padding-right: 5em;"><img src="img/hr.png" alt="Beta Info"></dt> <h1>Game Updates | 23 Mar 2019</h1> <li>Setting levels removed from the game. <li>Father Lawrence no longer sells items. <li>Father Lawernce no longer switches your spellbook. This is now done by going to the Jaldraocht Pyramid in the desert. (Shortcut at the back of the pyramid unlocked) <li>The starting location is now in Lumbridge again. <li>The starter kit has been changed to be like the 2005 starter kit. <li>Teleports are no longer free. <li>Paddewwa teleport no longer teleports you to Varrock Church. <li>Players command now displays a list with player names. <li>You were unable to complete the Restless ghost quest, this has been fixed. <br><br> <dt style="text-align: right; padding-right: 5em;"><img src="img/hr.png" alt="Beta Info"></dt> </td> </tr> </tbody> </table> </dd> <dd> <table width="100%"> <br> <tbody> <tr> <td style="text-align: justify; vertical-align: top;"> <h1>Game Updates Minor | 22 Mar 2019</h1> <li>Setting levels has been moved from the skills interface to Father Lawrence. <li>The dragon spear could stun-lock you, this has been fixed. <li>You can now set all statistics but at a maximum of 550 levels total. <li>The dragon longsword and spear are now in Darren's shop. <li>Mithril seeds would permanently plant flowers, this has been fixed.. <li>All emote animations are now working. <br><br> <dt style="text-align: right; padding-left: 5em;"><img src="img/hr.png" alt="Beta Info"></dt> <h1>Game Updates | 19 Mar 2019</h1> <li>The World Map is now available! <li>Manual and Rules & Security links in the navigation bar have been added. <li>Players were unable to interact with Shantay, this has been fixed. <li>Fixed a bug that made Kolodion turn into a mine cart. <li>You were occasionally able to walk on mined rocks, this has been fixed. <li>The H.A.M. hideout is now accessible. <li>Fixed a bug that made you continue to gather, even though you walked away. <li>Willow trees in Draynor village can now be cut. <li>Special attack logic has been improved. <li>Some sounds were not playing, this has been fixed. <li>Report abuse logic improved. <li>Fixed a bug that would make Poison hit you when already dead. <br><br> <dt style="text-align: right; padding-left: 5em;"><img src="img/hr.png" alt="Beta Info"></dt> </td> <td style="padding-left: 1em; text-align: right; vertical-align: top;"><img src="img/mini-wizard.gif"> </td> </tr> </tbody> </table> </dd><br><br><br> <dt style="text-align: center;"><img src="img/div-2.gif" alt="Beta Info"></dt> </dl> </div> </div> </div><img class="narrowscroll-bottom" src="img/backdrop_765_bottom.gif"> </div> <br> <center></center> </div> <script defer src="https://static.cloudflareinsights.com/beacon.min.js/v652eace1692a40cfa3763df669d7439c1639079717194" integrity="sha512-Gi7xpJR8tSkrpF7aordPZQlW2DLtzUlZcumS8dMQjwDHEnw9I7ZLyiOj/6tZStRBGtGgN6ceN6cMH8z7etPGlw==" data-cf-beacon='{"rayId":"7536d99b1d64b930","version":"2022.8.1","r":1,"token":"a54cb547981c41f8bbd768d326bc4fa0","si":100}' crossorigin="anonymous"></script> </body> </html>