322 lines
10 KiB
JavaScript
322 lines
10 KiB
JavaScript
// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*-
|
|
|
|
const GLib = imports.gi.GLib;
|
|
const Mainloop = imports.mainloop;
|
|
const Meta = imports.gi.Meta;
|
|
const Shell = imports.gi.Shell;
|
|
|
|
const Main = imports.ui.main;
|
|
const Signals = imports.signals;
|
|
|
|
const Me = imports.misc.extensionUtils.getCurrentExtension();
|
|
const Docking = Me.imports.docking;
|
|
const Utils = Me.imports.utils;
|
|
|
|
// A good compromise between reactivity and efficiency; to be tuned.
|
|
const INTELLIHIDE_CHECK_INTERVAL = 100;
|
|
|
|
const OverlapStatus = {
|
|
UNDEFINED: -1,
|
|
FALSE: 0,
|
|
TRUE: 1
|
|
};
|
|
|
|
const IntellihideMode = {
|
|
ALL_WINDOWS: 0,
|
|
FOCUS_APPLICATION_WINDOWS: 1,
|
|
MAXIMIZED_WINDOWS : 2
|
|
};
|
|
|
|
// List of windows type taken into account. Order is important (keep the original
|
|
// enum order).
|
|
const handledWindowTypes = [
|
|
Meta.WindowType.NORMAL,
|
|
Meta.WindowType.DOCK,
|
|
Meta.WindowType.DIALOG,
|
|
Meta.WindowType.MODAL_DIALOG,
|
|
Meta.WindowType.TOOLBAR,
|
|
Meta.WindowType.MENU,
|
|
Meta.WindowType.UTILITY,
|
|
Meta.WindowType.SPLASHSCREEN
|
|
];
|
|
|
|
/**
|
|
* A rough and ugly implementation of the intellihide behaviour.
|
|
* Intallihide object: emit 'status-changed' signal when the overlap of windows
|
|
* with the provided targetBoxClutter.ActorBox changes;
|
|
*/
|
|
var Intellihide = class DashToDock_Intellihide {
|
|
|
|
constructor(monitorIndex) {
|
|
// Load settings
|
|
this._monitorIndex = monitorIndex;
|
|
|
|
this._signalsHandler = new Utils.GlobalSignalsHandler();
|
|
this._tracker = Shell.WindowTracker.get_default();
|
|
this._focusApp = null; // The application whose window is focused.
|
|
this._topApp = null; // The application whose window is on top on the monitor with the dock.
|
|
|
|
this._isEnabled = false;
|
|
this.status = OverlapStatus.UNDEFINED;
|
|
this._targetBox = null;
|
|
|
|
this._checkOverlapTimeoutContinue = false;
|
|
this._checkOverlapTimeoutId = 0;
|
|
|
|
this._trackedWindows = new Map();
|
|
|
|
// Connect global signals
|
|
this._signalsHandler.add([
|
|
// Add signals on windows created from now on
|
|
global.display,
|
|
'window-created',
|
|
this._windowCreated.bind(this)
|
|
], [
|
|
// triggered for instance when the window list order changes,
|
|
// included when the workspace is switched
|
|
global.display,
|
|
'restacked',
|
|
this._checkOverlap.bind(this)
|
|
], [
|
|
// when windows are alwasy on top, the focus window can change
|
|
// without the windows being restacked. Thus monitor window focus change.
|
|
this._tracker,
|
|
'notify::focus-app',
|
|
this._checkOverlap.bind(this)
|
|
], [
|
|
// update wne monitor changes, for instance in multimonitor when monitor are attached
|
|
Meta.MonitorManager.get(),
|
|
'monitors-changed',
|
|
this._checkOverlap.bind(this)
|
|
]);
|
|
}
|
|
|
|
destroy() {
|
|
// Disconnect global signals
|
|
this._signalsHandler.destroy();
|
|
|
|
// Remove residual windows signals
|
|
this.disable();
|
|
}
|
|
|
|
enable() {
|
|
this._isEnabled = true;
|
|
this._status = OverlapStatus.UNDEFINED;
|
|
global.get_window_actors().forEach(function(wa) {
|
|
this._addWindowSignals(wa);
|
|
}, this);
|
|
this._doCheckOverlap();
|
|
}
|
|
|
|
disable() {
|
|
this._isEnabled = false;
|
|
|
|
for (let wa of this._trackedWindows.keys()) {
|
|
this._removeWindowSignals(wa);
|
|
}
|
|
this._trackedWindows.clear();
|
|
|
|
if (this._checkOverlapTimeoutId > 0) {
|
|
Mainloop.source_remove(this._checkOverlapTimeoutId);
|
|
this._checkOverlapTimeoutId = 0;
|
|
}
|
|
}
|
|
|
|
_windowCreated(display, metaWindow) {
|
|
this._addWindowSignals(metaWindow.get_compositor_private());
|
|
}
|
|
|
|
_addWindowSignals(wa) {
|
|
if (!this._handledWindow(wa))
|
|
return;
|
|
let signalId = wa.connect('allocation-changed', this._checkOverlap.bind(this));
|
|
this._trackedWindows.set(wa, signalId);
|
|
wa.connect('destroy', this._removeWindowSignals.bind(this));
|
|
}
|
|
|
|
_removeWindowSignals(wa) {
|
|
if (this._trackedWindows.get(wa)) {
|
|
wa.disconnect(this._trackedWindows.get(wa));
|
|
this._trackedWindows.delete(wa);
|
|
}
|
|
|
|
}
|
|
|
|
updateTargetBox(box) {
|
|
this._targetBox = box;
|
|
this._checkOverlap();
|
|
}
|
|
|
|
forceUpdate() {
|
|
this._status = OverlapStatus.UNDEFINED;
|
|
this._doCheckOverlap();
|
|
}
|
|
|
|
getOverlapStatus() {
|
|
return (this._status == OverlapStatus.TRUE);
|
|
}
|
|
|
|
_checkOverlap() {
|
|
if (!this._isEnabled || (this._targetBox == null))
|
|
return;
|
|
|
|
/* Limit the number of calls to the doCheckOverlap function */
|
|
if (this._checkOverlapTimeoutId) {
|
|
this._checkOverlapTimeoutContinue = true;
|
|
return
|
|
}
|
|
|
|
this._doCheckOverlap();
|
|
|
|
this._checkOverlapTimeoutId = Mainloop.timeout_add(INTELLIHIDE_CHECK_INTERVAL, () => {
|
|
this._doCheckOverlap();
|
|
if (this._checkOverlapTimeoutContinue) {
|
|
this._checkOverlapTimeoutContinue = false;
|
|
return GLib.SOURCE_CONTINUE;
|
|
} else {
|
|
this._checkOverlapTimeoutId = 0;
|
|
return GLib.SOURCE_REMOVE;
|
|
}
|
|
});
|
|
}
|
|
|
|
_doCheckOverlap() {
|
|
|
|
if (!this._isEnabled || (this._targetBox == null))
|
|
return;
|
|
|
|
let overlaps = OverlapStatus.FALSE;
|
|
let windows = global.get_window_actors();
|
|
|
|
if (windows.length > 0) {
|
|
/*
|
|
* Get the top window on the monitor where the dock is placed.
|
|
* The idea is that we dont want to overlap with the windows of the topmost application,
|
|
* event is it's not the focused app -- for instance because in multimonitor the user
|
|
* select a window in the secondary monitor.
|
|
*/
|
|
|
|
let topWindow = null;
|
|
for (let i = windows.length - 1; i >= 0; i--) {
|
|
let meta_win = windows[i].get_meta_window();
|
|
if (this._handledWindow(windows[i]) && (meta_win.get_monitor() == this._monitorIndex)) {
|
|
topWindow = meta_win;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (topWindow !== null) {
|
|
this._topApp = this._tracker.get_window_app(topWindow);
|
|
// If there isn't a focused app, use that of the window on top
|
|
this._focusApp = this._tracker.focus_app || this._topApp
|
|
|
|
windows = windows.filter(this._intellihideFilterInteresting, this);
|
|
|
|
for (let i = 0; i < windows.length; i++) {
|
|
let win = windows[i].get_meta_window();
|
|
|
|
if (win) {
|
|
let rect = win.get_frame_rect();
|
|
|
|
let test = (rect.x < this._targetBox.x2) &&
|
|
(rect.x + rect.width > this._targetBox.x1) &&
|
|
(rect.y < this._targetBox.y2) &&
|
|
(rect.y + rect.height > this._targetBox.y1);
|
|
|
|
if (test) {
|
|
overlaps = OverlapStatus.TRUE;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (this._status !== overlaps) {
|
|
this._status = overlaps;
|
|
this.emit('status-changed', this._status);
|
|
}
|
|
|
|
}
|
|
|
|
// Filter interesting windows to be considered for intellihide.
|
|
// Consider all windows visible on the current workspace.
|
|
// Optionally skip windows of other applications
|
|
_intellihideFilterInteresting(wa) {
|
|
let meta_win = wa.get_meta_window();
|
|
if (!this._handledWindow(wa))
|
|
return false;
|
|
|
|
let currentWorkspace = global.workspace_manager.get_active_workspace_index();
|
|
let wksp = meta_win.get_workspace();
|
|
let wksp_index = wksp.index();
|
|
|
|
// Depending on the intellihide mode, exclude non-relevent windows
|
|
switch (Docking.DockManager.settings.get_enum('intellihide-mode')) {
|
|
case IntellihideMode.ALL_WINDOWS:
|
|
// Do nothing
|
|
break;
|
|
|
|
case IntellihideMode.FOCUS_APPLICATION_WINDOWS:
|
|
// Skip windows of other apps
|
|
if (this._focusApp) {
|
|
// The DropDownTerminal extension is not an application per se
|
|
// so we match its window by wm class instead
|
|
if (meta_win.get_wm_class() == 'DropDownTerminalWindow')
|
|
return true;
|
|
|
|
let currentApp = this._tracker.get_window_app(meta_win);
|
|
let focusWindow = global.display.get_focus_window()
|
|
|
|
// Consider half maximized windows side by side
|
|
// and windows which are alwayson top
|
|
if((currentApp != this._focusApp) && (currentApp != this._topApp)
|
|
&& !((focusWindow && focusWindow.maximized_vertically && !focusWindow.maximized_horizontally)
|
|
&& (meta_win.maximized_vertically && !meta_win.maximized_horizontally)
|
|
&& meta_win.get_monitor() == focusWindow.get_monitor())
|
|
&& !meta_win.is_above())
|
|
return false;
|
|
}
|
|
break;
|
|
|
|
case IntellihideMode.MAXIMIZED_WINDOWS:
|
|
// Skip unmaximized windows
|
|
if (!meta_win.maximized_vertically && !meta_win.maximized_horizontally)
|
|
return false;
|
|
break;
|
|
}
|
|
|
|
if ( wksp_index == currentWorkspace && meta_win.showing_on_its_workspace() )
|
|
return true;
|
|
else
|
|
return false;
|
|
|
|
}
|
|
|
|
// Filter windows by type
|
|
// inspired by Opacify@gnome-shell.localdomain.pl
|
|
_handledWindow(wa) {
|
|
let metaWindow = wa.get_meta_window();
|
|
|
|
if (!metaWindow)
|
|
return false;
|
|
|
|
// The DropDownTerminal extension uses the POPUP_MENU window type hint
|
|
// so we match its window by wm class instead
|
|
if (metaWindow.get_wm_class() == 'DropDownTerminalWindow')
|
|
return true;
|
|
|
|
let wtype = metaWindow.get_window_type();
|
|
for (let i = 0; i < handledWindowTypes.length; i++) {
|
|
var hwtype = handledWindowTypes[i];
|
|
if (hwtype == wtype)
|
|
return true;
|
|
else if (hwtype > wtype)
|
|
return false;
|
|
}
|
|
return false;
|
|
}
|
|
};
|
|
|
|
Signals.addSignalMethods(Intellihide.prototype);
|