1203 lines
42 KiB
JavaScript
1203 lines
42 KiB
JavaScript
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// -*- mode: js; js-indent-level: 4; indent-tabs-mode: nil -*-
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const Clutter = imports.gi.Clutter;
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const Gio = imports.gi.Gio;
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const GLib = imports.gi.GLib;
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const GObject = imports.gi.GObject;
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const Gtk = imports.gi.Gtk;
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const Signals = imports.signals;
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const Meta = imports.gi.Meta;
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const Shell = imports.gi.Shell;
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const St = imports.gi.St;
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const Mainloop = imports.mainloop;
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const AppDisplay = imports.ui.appDisplay;
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const AppFavorites = imports.ui.appFavorites;
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const Dash = imports.ui.dash;
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const DND = imports.ui.dnd;
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const IconGrid = imports.ui.iconGrid;
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const Main = imports.ui.main;
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const PopupMenu = imports.ui.popupMenu;
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const Util = imports.misc.util;
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const Workspace = imports.ui.workspace;
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const Me = imports.misc.extensionUtils.getCurrentExtension();
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const Docking = Me.imports.docking;
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const Utils = Me.imports.utils;
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const AppIcons = Me.imports.appIcons;
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const Locations = Me.imports.locations;
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const DASH_ANIMATION_TIME = Dash.DASH_ANIMATION_TIME;
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const DASH_ITEM_LABEL_HIDE_TIME = Dash.DASH_ITEM_LABEL_HIDE_TIME;
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const DASH_ITEM_HOVER_TIMEOUT = Dash.DASH_ITEM_HOVER_TIMEOUT;
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/**
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* Extend DashItemContainer
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*
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* - set label position based on dash orientation
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*
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*/
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let MyDashItemContainer = GObject.registerClass(
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class DashToDock_MyDashItemContainer extends Dash.DashItemContainer {
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showLabel() {
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return AppIcons.itemShowLabel.call(this);
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}
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});
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/**
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* This class is a fork of the upstream DashActor class (ui.dash.js)
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*
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* Summary of changes:
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* - modified chldBox calculations for when 'show-apps-at-top' option is checked
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* - handle horizontal dash
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*/
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var MyDashActor = GObject.registerClass(
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class DashToDock_MyDashActor extends St.Widget {
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_init() {
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// a prefix is required to avoid conflicting with the parent class variable
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this._rtl = (Clutter.get_default_text_direction() == Clutter.TextDirection.RTL);
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this._position = Utils.getPosition();
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this._isHorizontal = ((this._position == St.Side.TOP) ||
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(this._position == St.Side.BOTTOM));
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let layout = new Clutter.BoxLayout({
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orientation: this._isHorizontal ? Clutter.Orientation.HORIZONTAL : Clutter.Orientation.VERTICAL
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});
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super._init({
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name: 'dash',
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layout_manager: layout,
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clip_to_allocation: true
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});
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// Since we are usually visible but not usually changing, make sure
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// most repaint requests don't actually require us to repaint anything.
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// This saves significant CPU when repainting the screen.
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this.set_offscreen_redirect(Clutter.OffscreenRedirect.ALWAYS);
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}
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vfunc_allocate(box, flags) {
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this.set_allocation(box, flags);
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let contentBox = box;
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let availWidth = contentBox.x2 - contentBox.x1;
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let availHeight = contentBox.y2 - contentBox.y1;
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let [appIcons, showAppsButton] = this.get_children();
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let [showAppsMinHeight, showAppsNatHeight] = showAppsButton.get_preferred_height(availWidth);
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let [showAppsMinWidth, showAppsNatWidth] = showAppsButton.get_preferred_width(availHeight);
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let offset_x = this._isHorizontal?showAppsNatWidth:0;
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let offset_y = this._isHorizontal?0:showAppsNatHeight;
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let childBox = new Clutter.ActorBox();
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let settings = Docking.DockManager.settings;
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if ((settings.get_boolean('show-apps-at-top') && !this._isHorizontal)
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|| (settings.get_boolean('show-apps-at-top') && !this._rtl)
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|| (!settings.get_boolean('show-apps-at-top') && this._isHorizontal && this._rtl)) {
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childBox.x1 = contentBox.x1 + offset_x;
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childBox.y1 = contentBox.y1 + offset_y;
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childBox.x2 = contentBox.x2;
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childBox.y2 = contentBox.y2;
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appIcons.allocate(childBox, flags);
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childBox.y1 = contentBox.y1;
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childBox.x1 = contentBox.x1;
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childBox.x2 = contentBox.x1 + showAppsNatWidth;
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childBox.y2 = contentBox.y1 + showAppsNatHeight;
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showAppsButton.allocate(childBox, flags);
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}
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else {
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childBox.x1 = contentBox.x1;
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childBox.y1 = contentBox.y1;
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childBox.x2 = contentBox.x2 - offset_x;
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childBox.y2 = contentBox.y2 - offset_y;
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appIcons.allocate(childBox, flags);
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childBox.x2 = contentBox.x2;
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childBox.y2 = contentBox.y2;
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childBox.x1 = contentBox.x2 - showAppsNatWidth;
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childBox.y1 = contentBox.y2 - showAppsNatHeight;
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showAppsButton.allocate(childBox, flags);
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}
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}
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vfunc_get_preferred_width(forHeight) {
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// We want to request the natural height of all our children
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// as our natural height, so we chain up to StWidget (which
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// then calls BoxLayout), but we only request the showApps
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// button as the minimum size
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let [, natWidth] = this.layout_manager.get_preferred_width(this, forHeight);
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let themeNode = this.get_theme_node();
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let [, showAppsButton] = this.get_children();
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let [minWidth, ] = showAppsButton.get_preferred_height(forHeight);
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return [minWidth, natWidth];
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}
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vfunc_get_preferred_height(forWidth) {
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// We want to request the natural height of all our children
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// as our natural height, so we chain up to StWidget (which
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// then calls BoxLayout), but we only request the showApps
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// button as the minimum size
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let [, natHeight] = this.layout_manager.get_preferred_height(this, forWidth);
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let themeNode = this.get_theme_node();
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let [, showAppsButton] = this.get_children();
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let [minHeight, ] = showAppsButton.get_preferred_height(forWidth);
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return [minHeight, natHeight];
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}
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});
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const baseIconSizes = [16, 22, 24, 32, 48, 64, 96, 128];
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/**
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* This class is a fork of the upstream dash class (ui.dash.js)
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*
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* Summary of changes:
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* - disconnect global signals adding a destroy method;
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* - play animations even when not in overview mode
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* - set a maximum icon size
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* - show running and/or favorite applications
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* - hide showApps label when the custom menu is shown.
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* - add scrollview
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* ensure actor is visible on keyfocus inseid the scrollview
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* - add 128px icon size, might be usefull for hidpi display
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* - sync minimization application target position.
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* - keep running apps ordered.
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*/
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var MyDash = GObject.registerClass({
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Signals: {
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'menu-closed': {},
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'icon-size-changed': {},
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}
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}, class DashToDock_MyDash extends St.Bin {
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_init(remoteModel, monitorIndex) {
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// Initialize icon variables and size
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this._maxHeight = -1;
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this.iconSize = Docking.DockManager.settings.get_int('dash-max-icon-size');
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this._availableIconSizes = baseIconSizes;
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this._shownInitially = false;
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this._initializeIconSize(this.iconSize);
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this._remoteModel = remoteModel;
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this._monitorIndex = monitorIndex;
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this._position = Utils.getPosition();
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this._isHorizontal = ((this._position == St.Side.TOP) ||
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(this._position == St.Side.BOTTOM));
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this._signalsHandler = new Utils.GlobalSignalsHandler();
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this._dragPlaceholder = null;
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this._dragPlaceholderPos = -1;
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this._animatingPlaceholdersCount = 0;
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this._showLabelTimeoutId = 0;
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this._resetHoverTimeoutId = 0;
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this._ensureAppIconVisibilityTimeoutId = 0;
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this._labelShowing = false;
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this._container = new MyDashActor();
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this._scrollView = new St.ScrollView({
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name: 'dashtodockDashScrollview',
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hscrollbar_policy: Gtk.PolicyType.NEVER,
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vscrollbar_policy: Gtk.PolicyType.NEVER,
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enable_mouse_scrolling: false
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});
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this._scrollView.connect('scroll-event', this._onScrollEvent.bind(this));
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this._box = new St.BoxLayout({
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vertical: !this._isHorizontal,
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clip_to_allocation: false,
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x_align: Clutter.ActorAlign.START,
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y_align: Clutter.ActorAlign.START
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});
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this._box._delegate = this;
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this._container.add_actor(this._scrollView);
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this._scrollView.add_actor(this._box);
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// Create a wrapper around the real showAppsIcon in order to add a popupMenu.
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this._showAppsIcon = new AppIcons.MyShowAppsIcon();
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this._showAppsIcon.show();
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this._showAppsIcon.icon.setIconSize(this.iconSize);
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this._hookUpLabel(this._showAppsIcon);
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this._showAppsIcon.connect('menu-state-changed', (_icon, opened) => {
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this._itemMenuStateChanged(this._showAppsIcon, opened);
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});
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this._container.add_actor(this._showAppsIcon);
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let rtl = Clutter.get_default_text_direction() == Clutter.TextDirection.RTL;
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super._init({
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child: this._container,
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y_align: St.Align.START,
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x_align: rtl ? St.Align.END : St.Align.START
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});
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if (this._isHorizontal) {
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this.connect('notify::width', () => {
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if (this._maxHeight != this.width)
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this._queueRedisplay();
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this._maxHeight = this.width;
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});
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}
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else {
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this.connect('notify::height', () => {
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if (this._maxHeight != this.height)
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this._queueRedisplay();
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this._maxHeight = this.height;
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});
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}
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// Update minimization animation target position on allocation of the
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// container and on scrollview change.
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this._box.connect('notify::allocation', this._updateAppsIconGeometry.bind(this));
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let scrollViewAdjustment = this._isHorizontal ? this._scrollView.hscroll.adjustment : this._scrollView.vscroll.adjustment;
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scrollViewAdjustment.connect('notify::value', this._updateAppsIconGeometry.bind(this));
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this._workId = Main.initializeDeferredWork(this._box, this._redisplay.bind(this));
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this._shellSettings = new Gio.Settings({
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schema_id: 'org.gnome.shell'
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});
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this._appSystem = Shell.AppSystem.get_default();
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this._signalsHandler.add([
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this._appSystem,
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'installed-changed',
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() => {
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AppFavorites.getAppFavorites().reload();
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this._queueRedisplay();
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}
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], [
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AppFavorites.getAppFavorites(),
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'changed',
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this._queueRedisplay.bind(this)
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], [
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this._appSystem,
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'app-state-changed',
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this._queueRedisplay.bind(this)
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], [
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Main.overview,
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'item-drag-begin',
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this._onDragBegin.bind(this)
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], [
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Main.overview,
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'item-drag-end',
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this._onDragEnd.bind(this)
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], [
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Main.overview,
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'item-drag-cancelled',
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this._onDragCancelled.bind(this)
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]);
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this.connect('destroy', this._onDestroy.bind(this));
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}
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_onDestroy() {
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this._signalsHandler.destroy();
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}
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_onScrollEvent(actor, event) {
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// If scroll is not used because the icon is resized, let the scroll event propagate.
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if (!Docking.DockManager.settings.get_boolean('icon-size-fixed'))
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return Clutter.EVENT_PROPAGATE;
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// reset timeout to avid conflicts with the mousehover event
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if (this._ensureAppIconVisibilityTimeoutId > 0) {
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Mainloop.source_remove(this._ensureAppIconVisibilityTimeoutId);
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this._ensureAppIconVisibilityTimeoutId = 0;
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}
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// Skip to avoid double events mouse
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if (event.is_pointer_emulated())
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return Clutter.EVENT_STOP;
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let adjustment, delta;
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if (this._isHorizontal)
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adjustment = this._scrollView.get_hscroll_bar().get_adjustment();
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else
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adjustment = this._scrollView.get_vscroll_bar().get_adjustment();
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let increment = adjustment.step_increment;
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switch (event.get_scroll_direction()) {
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case Clutter.ScrollDirection.UP:
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delta = -increment;
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break;
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case Clutter.ScrollDirection.DOWN:
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delta = +increment;
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break;
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case Clutter.ScrollDirection.SMOOTH:
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let [dx, dy] = event.get_scroll_delta();
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delta = dy * increment;
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// Also consider horizontal component, for instance touchpad
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if (this._isHorizontal)
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delta += dx * increment;
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break;
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}
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adjustment.set_value(adjustment.get_value() + delta);
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return Clutter.EVENT_STOP;
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}
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_onDragBegin() {
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this._dragCancelled = false;
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this._dragMonitor = {
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dragMotion: this._onDragMotion.bind(this)
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};
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DND.addDragMonitor(this._dragMonitor);
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if (this._box.get_n_children() == 0) {
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this._emptyDropTarget = new Dash.EmptyDropTargetItem();
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this._box.insert_child_at_index(this._emptyDropTarget, 0);
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this._emptyDropTarget.show(true);
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}
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}
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_onDragCancelled() {
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this._dragCancelled = true;
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this._endDrag();
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}
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_onDragEnd() {
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if (this._dragCancelled)
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return;
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this._endDrag();
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}
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_endDrag() {
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this._clearDragPlaceholder();
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this._clearEmptyDropTarget();
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this._showAppsIcon.setDragApp(null);
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DND.removeDragMonitor(this._dragMonitor);
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}
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_onDragMotion(dragEvent) {
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let app = Dash.getAppFromSource(dragEvent.source);
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if (app == null)
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return DND.DragMotionResult.CONTINUE;
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let showAppsHovered = this._showAppsIcon.contains(dragEvent.targetActor);
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if (!this._box.contains(dragEvent.targetActor) || showAppsHovered)
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this._clearDragPlaceholder();
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if (showAppsHovered)
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this._showAppsIcon.setDragApp(app);
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else
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this._showAppsIcon.setDragApp(null);
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return DND.DragMotionResult.CONTINUE;
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}
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||
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_appIdListToHash(apps) {
|
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let ids = {};
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for (let i = 0; i < apps.length; i++)
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ids[apps[i].get_id()] = apps[i];
|
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return ids;
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}
|
||
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_queueRedisplay() {
|
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Main.queueDeferredWork(this._workId);
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}
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_hookUpLabel(item, appIcon) {
|
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item.child.connect('notify::hover', () => {
|
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this._syncLabel(item, appIcon);
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});
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||
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||
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let id = Main.overview.connect('hiding', () => {
|
||
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this._labelShowing = false;
|
||
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item.hideLabel();
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||
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});
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||
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item.child.connect('destroy', function() {
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||
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Main.overview.disconnect(id);
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||
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});
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||
|
|
||
|
if (appIcon) {
|
||
|
appIcon.connect('sync-tooltip', () => {
|
||
|
this._syncLabel(item, appIcon);
|
||
|
});
|
||
|
}
|
||
|
}
|
||
|
|
||
|
_createAppItem(app) {
|
||
|
let appIcon = new AppIcons.MyAppIcon(this._remoteModel, app,
|
||
|
this._monitorIndex,
|
||
|
{ setSizeManually: true,
|
||
|
showLabel: false });
|
||
|
|
||
|
if (appIcon._draggable) {
|
||
|
appIcon._draggable.connect('drag-begin', () => {
|
||
|
appIcon.actor.opacity = 50;
|
||
|
});
|
||
|
appIcon._draggable.connect('drag-end', () => {
|
||
|
appIcon.actor.opacity = 255;
|
||
|
});
|
||
|
}
|
||
|
|
||
|
appIcon.connect('menu-state-changed', (appIcon, opened) => {
|
||
|
this._itemMenuStateChanged(item, opened);
|
||
|
});
|
||
|
|
||
|
let item = new MyDashItemContainer();
|
||
|
item.setChild(appIcon.actor);
|
||
|
|
||
|
appIcon.actor.connect('notify::hover', () => {
|
||
|
if (appIcon.actor.hover) {
|
||
|
this._ensureAppIconVisibilityTimeoutId = Mainloop.timeout_add(100, () => {
|
||
|
ensureActorVisibleInScrollView(this._scrollView, appIcon.actor);
|
||
|
this._ensureAppIconVisibilityTimeoutId = 0;
|
||
|
return GLib.SOURCE_REMOVE;
|
||
|
});
|
||
|
}
|
||
|
else {
|
||
|
if (this._ensureAppIconVisibilityTimeoutId > 0) {
|
||
|
Mainloop.source_remove(this._ensureAppIconVisibilityTimeoutId);
|
||
|
this._ensureAppIconVisibilityTimeoutId = 0;
|
||
|
}
|
||
|
}
|
||
|
});
|
||
|
|
||
|
appIcon.actor.connect('clicked', (actor) => {
|
||
|
ensureActorVisibleInScrollView(this._scrollView, actor);
|
||
|
});
|
||
|
|
||
|
appIcon.actor.connect('key-focus-in', (actor) => {
|
||
|
let [x_shift, y_shift] = ensureActorVisibleInScrollView(this._scrollView, actor);
|
||
|
|
||
|
// This signal is triggered also by mouse click. The popup menu is opened at the original
|
||
|
// coordinates. Thus correct for the shift which is going to be applied to the scrollview.
|
||
|
if (appIcon._menu) {
|
||
|
appIcon._menu._boxPointer.xOffset = -x_shift;
|
||
|
appIcon._menu._boxPointer.yOffset = -y_shift;
|
||
|
}
|
||
|
});
|
||
|
|
||
|
// Override default AppIcon label_actor, now the
|
||
|
// accessible_name is set at DashItemContainer.setLabelText
|
||
|
appIcon.actor.label_actor = null;
|
||
|
item.setLabelText(app.get_name());
|
||
|
|
||
|
appIcon.icon.setIconSize(this.iconSize);
|
||
|
this._hookUpLabel(item, appIcon);
|
||
|
|
||
|
return item;
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Return an array with the "proper" appIcons currently in the dash
|
||
|
*/
|
||
|
getAppIcons() {
|
||
|
// Only consider children which are "proper"
|
||
|
// icons (i.e. ignoring drag placeholders) and which are not
|
||
|
// animating out (which means they will be destroyed at the end of
|
||
|
// the animation)
|
||
|
let iconChildren = this._box.get_children().filter(function(actor) {
|
||
|
return actor.child &&
|
||
|
actor.child._delegate &&
|
||
|
actor.child._delegate.icon &&
|
||
|
!actor.animatingOut;
|
||
|
});
|
||
|
|
||
|
let appIcons = iconChildren.map(function(actor) {
|
||
|
return actor.child._delegate;
|
||
|
});
|
||
|
|
||
|
return appIcons;
|
||
|
}
|
||
|
|
||
|
_updateAppsIconGeometry() {
|
||
|
let appIcons = this.getAppIcons();
|
||
|
appIcons.forEach(function(icon) {
|
||
|
icon.updateIconGeometry();
|
||
|
});
|
||
|
}
|
||
|
|
||
|
_itemMenuStateChanged(item, opened) {
|
||
|
// When the menu closes, it calls sync_hover, which means
|
||
|
// that the notify::hover handler does everything we need to.
|
||
|
if (opened) {
|
||
|
if (this._showLabelTimeoutId > 0) {
|
||
|
Mainloop.source_remove(this._showLabelTimeoutId);
|
||
|
this._showLabelTimeoutId = 0;
|
||
|
}
|
||
|
|
||
|
item.label.opacity = 0;
|
||
|
item.label.hide();
|
||
|
}
|
||
|
else {
|
||
|
// I want to listen from outside when a menu is closed. I used to
|
||
|
// add a custom signal to the appIcon, since gnome 3.8 the signal
|
||
|
// calling this callback was added upstream.
|
||
|
this.emit('menu-closed');
|
||
|
}
|
||
|
}
|
||
|
|
||
|
_syncLabel(item, appIcon) {
|
||
|
let shouldShow = appIcon ? appIcon.shouldShowTooltip() : item.child.get_hover();
|
||
|
|
||
|
if (shouldShow) {
|
||
|
if (this._showLabelTimeoutId == 0) {
|
||
|
let timeout = this._labelShowing ? 0 : DASH_ITEM_HOVER_TIMEOUT;
|
||
|
this._showLabelTimeoutId = Mainloop.timeout_add(timeout, () => {
|
||
|
this._labelShowing = true;
|
||
|
item.showLabel();
|
||
|
this._showLabelTimeoutId = 0;
|
||
|
return GLib.SOURCE_REMOVE;
|
||
|
});
|
||
|
GLib.Source.set_name_by_id(this._showLabelTimeoutId, '[gnome-shell] item.showLabel');
|
||
|
if (this._resetHoverTimeoutId > 0) {
|
||
|
Mainloop.source_remove(this._resetHoverTimeoutId);
|
||
|
this._resetHoverTimeoutId = 0;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
else {
|
||
|
if (this._showLabelTimeoutId > 0)
|
||
|
Mainloop.source_remove(this._showLabelTimeoutId);
|
||
|
this._showLabelTimeoutId = 0;
|
||
|
item.hideLabel();
|
||
|
if (this._labelShowing) {
|
||
|
this._resetHoverTimeoutId = Mainloop.timeout_add(DASH_ITEM_HOVER_TIMEOUT, () => {
|
||
|
this._labelShowing = false;
|
||
|
this._resetHoverTimeoutId = 0;
|
||
|
return GLib.SOURCE_REMOVE;
|
||
|
});
|
||
|
GLib.Source.set_name_by_id(this._resetHoverTimeoutId, '[gnome-shell] this._labelShowing');
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
_adjustIconSize() {
|
||
|
// For the icon size, we only consider children which are "proper"
|
||
|
// icons (i.e. ignoring drag placeholders) and which are not
|
||
|
// animating out (which means they will be destroyed at the end of
|
||
|
// the animation)
|
||
|
let iconChildren = this._box.get_children().filter(function(actor) {
|
||
|
return actor.child &&
|
||
|
actor.child._delegate &&
|
||
|
actor.child._delegate.icon &&
|
||
|
!actor.animatingOut;
|
||
|
});
|
||
|
|
||
|
iconChildren.push(this._showAppsIcon);
|
||
|
|
||
|
if (this._maxHeight == -1)
|
||
|
return;
|
||
|
|
||
|
// Check if the container is present in the stage. This avoids critical
|
||
|
// errors when unlocking the screen
|
||
|
if (!this._container.get_stage())
|
||
|
return;
|
||
|
|
||
|
let themeNode = this._container.get_theme_node();
|
||
|
let maxAllocation = new Clutter.ActorBox({
|
||
|
x1: 0,
|
||
|
y1: 0,
|
||
|
x2: this._isHorizontal ? this._maxHeight : 42 /* whatever */,
|
||
|
y2: this._isHorizontal ? 42 : this._maxHeight
|
||
|
});
|
||
|
let maxContent = themeNode.get_content_box(maxAllocation);
|
||
|
let availHeight;
|
||
|
if (this._isHorizontal)
|
||
|
availHeight = maxContent.x2 - maxContent.x1;
|
||
|
else
|
||
|
availHeight = maxContent.y2 - maxContent.y1;
|
||
|
let spacing = themeNode.get_length('spacing');
|
||
|
|
||
|
let firstButton = iconChildren[0].child;
|
||
|
let firstIcon = firstButton._delegate.icon;
|
||
|
|
||
|
let minHeight, natHeight, minWidth, natWidth;
|
||
|
|
||
|
// Enforce the current icon size during the size request
|
||
|
firstIcon.setIconSize(this.iconSize);
|
||
|
[minHeight, natHeight] = firstButton.get_preferred_height(-1);
|
||
|
[minWidth, natWidth] = firstButton.get_preferred_width(-1);
|
||
|
|
||
|
let scaleFactor = St.ThemeContext.get_for_stage(global.stage).scale_factor;
|
||
|
let iconSizes = this._availableIconSizes.map(function(s) {
|
||
|
return s * scaleFactor;
|
||
|
});
|
||
|
|
||
|
// Subtract icon padding and box spacing from the available height
|
||
|
if (this._isHorizontal)
|
||
|
availHeight -= iconChildren.length * (natWidth - this.iconSize * scaleFactor) +
|
||
|
(iconChildren.length - 1) * spacing;
|
||
|
else
|
||
|
availHeight -= iconChildren.length * (natHeight - this.iconSize * scaleFactor) +
|
||
|
(iconChildren.length - 1) * spacing;
|
||
|
|
||
|
let availSize = availHeight / iconChildren.length;
|
||
|
|
||
|
|
||
|
let newIconSize = this._availableIconSizes[0];
|
||
|
for (let i = 0; i < iconSizes.length; i++) {
|
||
|
if (iconSizes[i] < availSize)
|
||
|
newIconSize = this._availableIconSizes[i];
|
||
|
}
|
||
|
|
||
|
if (newIconSize == this.iconSize)
|
||
|
return;
|
||
|
|
||
|
let oldIconSize = this.iconSize;
|
||
|
this.iconSize = newIconSize;
|
||
|
this.emit('icon-size-changed');
|
||
|
|
||
|
let scale = oldIconSize / newIconSize;
|
||
|
for (let i = 0; i < iconChildren.length; i++) {
|
||
|
let icon = iconChildren[i].child._delegate.icon;
|
||
|
|
||
|
// Set the new size immediately, to keep the icons' sizes
|
||
|
// in sync with this.iconSize
|
||
|
icon.setIconSize(this.iconSize);
|
||
|
|
||
|
// Don't animate the icon size change when the overview
|
||
|
// is transitioning, or when initially filling
|
||
|
// the dash
|
||
|
if (Main.overview.animationInProgress ||
|
||
|
!this._shownInitially)
|
||
|
continue;
|
||
|
|
||
|
let [targetWidth, targetHeight] = icon.icon.get_size();
|
||
|
|
||
|
// Scale the icon's texture to the previous size and
|
||
|
// tween to the new size
|
||
|
icon.icon.set_size(icon.icon.width * scale,
|
||
|
icon.icon.height * scale);
|
||
|
|
||
|
icon.icon.remove_all_transitions();
|
||
|
icon.icon.ease({
|
||
|
width: targetWidth,
|
||
|
height: targetHeight,
|
||
|
time: DASH_ANIMATION_TIME,
|
||
|
mode: Clutter.AnimationMode.EASE_OUT_QUAD
|
||
|
});
|
||
|
}
|
||
|
}
|
||
|
|
||
|
_redisplay() {
|
||
|
let favorites = AppFavorites.getAppFavorites().getFavoriteMap();
|
||
|
|
||
|
let running = this._appSystem.get_running();
|
||
|
let settings = Docking.DockManager.settings;
|
||
|
|
||
|
if (settings.get_boolean('isolate-workspaces') ||
|
||
|
settings.get_boolean('isolate-monitors')) {
|
||
|
// When using isolation, we filter out apps that have no windows in
|
||
|
// the current workspace
|
||
|
let monitorIndex = this._monitorIndex;
|
||
|
running = running.filter(function(_app) {
|
||
|
return AppIcons.getInterestingWindows(_app, monitorIndex).length != 0;
|
||
|
});
|
||
|
}
|
||
|
|
||
|
let children = this._box.get_children().filter(function(actor) {
|
||
|
return actor.child &&
|
||
|
actor.child._delegate &&
|
||
|
actor.child._delegate.app;
|
||
|
});
|
||
|
// Apps currently in the dash
|
||
|
let oldApps = children.map(function(actor) {
|
||
|
return actor.child._delegate.app;
|
||
|
});
|
||
|
// Apps supposed to be in the dash
|
||
|
let newApps = [];
|
||
|
|
||
|
if (settings.get_boolean('show-favorites')) {
|
||
|
for (let id in favorites)
|
||
|
newApps.push(favorites[id]);
|
||
|
}
|
||
|
|
||
|
// We reorder the running apps so that they don't change position on the
|
||
|
// dash with every redisplay() call
|
||
|
if (settings.get_boolean('show-running')) {
|
||
|
// First: add the apps from the oldApps list that are still running
|
||
|
for (let i = 0; i < oldApps.length; i++) {
|
||
|
let index = running.indexOf(oldApps[i]);
|
||
|
if (index > -1) {
|
||
|
let app = running.splice(index, 1)[0];
|
||
|
if (settings.get_boolean('show-favorites') && (app.get_id() in favorites))
|
||
|
continue;
|
||
|
newApps.push(app);
|
||
|
}
|
||
|
}
|
||
|
// Second: add the new apps
|
||
|
for (let i = 0; i < running.length; i++) {
|
||
|
let app = running[i];
|
||
|
if (settings.get_boolean('show-favorites') && (app.get_id() in favorites))
|
||
|
continue;
|
||
|
newApps.push(app);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (settings.get_boolean('show-mounts')) {
|
||
|
if (!this._removables) {
|
||
|
this._removables = new Locations.Removables();
|
||
|
this._signalsHandler.addWithLabel('show-mounts',
|
||
|
[ this._removables,
|
||
|
'changed',
|
||
|
this._queueRedisplay.bind(this) ]);
|
||
|
}
|
||
|
Array.prototype.push.apply(newApps, this._removables.getApps());
|
||
|
} else if (this._removables) {
|
||
|
this._signalsHandler.removeWithLabel('show-mounts');
|
||
|
this._removables.destroy();
|
||
|
this._removables = null;
|
||
|
}
|
||
|
|
||
|
if (settings.get_boolean('show-trash')) {
|
||
|
if (!this._trash) {
|
||
|
this._trash = new Locations.Trash();
|
||
|
this._signalsHandler.addWithLabel('show-trash',
|
||
|
[ this._trash,
|
||
|
'changed',
|
||
|
this._queueRedisplay.bind(this) ]);
|
||
|
}
|
||
|
newApps.push(this._trash.getApp());
|
||
|
} else if (this._trash) {
|
||
|
this._signalsHandler.removeWithLabel('show-trash');
|
||
|
this._trash.destroy();
|
||
|
this._trash = null;
|
||
|
}
|
||
|
|
||
|
// Figure out the actual changes to the list of items; we iterate
|
||
|
// over both the list of items currently in the dash and the list
|
||
|
// of items expected there, and collect additions and removals.
|
||
|
// Moves are both an addition and a removal, where the order of
|
||
|
// the operations depends on whether we encounter the position
|
||
|
// where the item has been added first or the one from where it
|
||
|
// was removed.
|
||
|
// There is an assumption that only one item is moved at a given
|
||
|
// time; when moving several items at once, everything will still
|
||
|
// end up at the right position, but there might be additional
|
||
|
// additions/removals (e.g. it might remove all the launchers
|
||
|
// and add them back in the new order even if a smaller set of
|
||
|
// additions and removals is possible).
|
||
|
// If above assumptions turns out to be a problem, we might need
|
||
|
// to use a more sophisticated algorithm, e.g. Longest Common
|
||
|
// Subsequence as used by diff.
|
||
|
|
||
|
let addedItems = [];
|
||
|
let removedActors = [];
|
||
|
|
||
|
let newIndex = 0;
|
||
|
let oldIndex = 0;
|
||
|
while ((newIndex < newApps.length) || (oldIndex < oldApps.length)) {
|
||
|
// No change at oldIndex/newIndex
|
||
|
if (oldApps[oldIndex] && oldApps[oldIndex] == newApps[newIndex]) {
|
||
|
oldIndex++;
|
||
|
newIndex++;
|
||
|
continue;
|
||
|
}
|
||
|
|
||
|
// App removed at oldIndex
|
||
|
if (oldApps[oldIndex] && (newApps.indexOf(oldApps[oldIndex]) == -1)) {
|
||
|
removedActors.push(children[oldIndex]);
|
||
|
oldIndex++;
|
||
|
continue;
|
||
|
}
|
||
|
|
||
|
// App added at newIndex
|
||
|
if (newApps[newIndex] && (oldApps.indexOf(newApps[newIndex]) == -1)) {
|
||
|
let newItem = this._createAppItem(newApps[newIndex]);
|
||
|
addedItems.push({ app: newApps[newIndex],
|
||
|
item: newItem,
|
||
|
pos: newIndex });
|
||
|
newIndex++;
|
||
|
continue;
|
||
|
}
|
||
|
|
||
|
// App moved
|
||
|
let insertHere = newApps[newIndex + 1] && (newApps[newIndex + 1] == oldApps[oldIndex]);
|
||
|
let alreadyRemoved = removedActors.reduce(function(result, actor) {
|
||
|
let removedApp = actor.child._delegate.app;
|
||
|
return result || removedApp == newApps[newIndex];
|
||
|
}, false);
|
||
|
|
||
|
if (insertHere || alreadyRemoved) {
|
||
|
let newItem = this._createAppItem(newApps[newIndex]);
|
||
|
addedItems.push({
|
||
|
app: newApps[newIndex],
|
||
|
item: newItem,
|
||
|
pos: newIndex + removedActors.length
|
||
|
});
|
||
|
newIndex++;
|
||
|
}
|
||
|
else {
|
||
|
removedActors.push(children[oldIndex]);
|
||
|
oldIndex++;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
for (let i = 0; i < addedItems.length; i++)
|
||
|
this._box.insert_child_at_index(addedItems[i].item,
|
||
|
addedItems[i].pos);
|
||
|
|
||
|
for (let i = 0; i < removedActors.length; i++) {
|
||
|
let item = removedActors[i];
|
||
|
|
||
|
// Don't animate item removal when the overview is transitioning
|
||
|
if (!Main.overview.animationInProgress)
|
||
|
item.animateOutAndDestroy();
|
||
|
else
|
||
|
item.destroy();
|
||
|
}
|
||
|
|
||
|
this._adjustIconSize();
|
||
|
|
||
|
// Skip animations on first run when adding the initial set
|
||
|
// of items, to avoid all items zooming in at once
|
||
|
|
||
|
let animate = this._shownInitially &&
|
||
|
!Main.overview.animationInProgress;
|
||
|
|
||
|
if (!this._shownInitially)
|
||
|
this._shownInitially = true;
|
||
|
|
||
|
for (let i = 0; i < addedItems.length; i++)
|
||
|
addedItems[i].item.show(animate);
|
||
|
|
||
|
// Workaround for https://bugzilla.gnome.org/show_bug.cgi?id=692744
|
||
|
// Without it, StBoxLayout may use a stale size cache
|
||
|
this._box.queue_relayout();
|
||
|
|
||
|
// This is required for icon reordering when the scrollview is used.
|
||
|
this._updateAppsIconGeometry();
|
||
|
|
||
|
// This will update the size, and the corresponding number for each icon
|
||
|
this._updateNumberOverlay();
|
||
|
}
|
||
|
|
||
|
_updateNumberOverlay() {
|
||
|
let appIcons = this.getAppIcons();
|
||
|
let counter = 1;
|
||
|
appIcons.forEach(function(icon) {
|
||
|
if (counter < 10){
|
||
|
icon.setNumberOverlay(counter);
|
||
|
counter++;
|
||
|
}
|
||
|
else if (counter == 10) {
|
||
|
icon.setNumberOverlay(0);
|
||
|
counter++;
|
||
|
}
|
||
|
else {
|
||
|
// No overlay after 10
|
||
|
icon.setNumberOverlay(-1);
|
||
|
}
|
||
|
icon.updateNumberOverlay();
|
||
|
});
|
||
|
|
||
|
}
|
||
|
|
||
|
toggleNumberOverlay(activate) {
|
||
|
let appIcons = this.getAppIcons();
|
||
|
appIcons.forEach(function(icon) {
|
||
|
icon.toggleNumberOverlay(activate);
|
||
|
});
|
||
|
}
|
||
|
|
||
|
_initializeIconSize(max_size) {
|
||
|
let max_allowed = baseIconSizes[baseIconSizes.length-1];
|
||
|
max_size = Math.min(max_size, max_allowed);
|
||
|
|
||
|
if (Docking.DockManager.settings.get_boolean('icon-size-fixed'))
|
||
|
this._availableIconSizes = [max_size];
|
||
|
else {
|
||
|
this._availableIconSizes = baseIconSizes.filter(function(val) {
|
||
|
return (val<max_size);
|
||
|
});
|
||
|
this._availableIconSizes.push(max_size);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
setIconSize(max_size, doNotAnimate) {
|
||
|
this._initializeIconSize(max_size);
|
||
|
|
||
|
if (doNotAnimate)
|
||
|
this._shownInitially = false;
|
||
|
|
||
|
this._queueRedisplay();
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Reset the displayed apps icon to mantain the correct order when changing
|
||
|
* show favorites/show running settings
|
||
|
*/
|
||
|
resetAppIcons() {
|
||
|
let children = this._box.get_children().filter(function(actor) {
|
||
|
return actor.child &&
|
||
|
actor.child._delegate &&
|
||
|
actor.child._delegate.icon;
|
||
|
});
|
||
|
for (let i = 0; i < children.length; i++) {
|
||
|
let item = children[i];
|
||
|
item.destroy();
|
||
|
}
|
||
|
|
||
|
// to avoid ugly animations, just suppress them like when dash is first loaded.
|
||
|
this._shownInitially = false;
|
||
|
this._redisplay();
|
||
|
|
||
|
}
|
||
|
|
||
|
_clearDragPlaceholder() {
|
||
|
if (this._dragPlaceholder) {
|
||
|
this._animatingPlaceholdersCount++;
|
||
|
this._dragPlaceholder.animateOutAndDestroy();
|
||
|
this._dragPlaceholder.connect('destroy', () => {
|
||
|
this._animatingPlaceholdersCount--;
|
||
|
});
|
||
|
this._dragPlaceholder = null;
|
||
|
}
|
||
|
this._dragPlaceholderPos = -1;
|
||
|
}
|
||
|
|
||
|
_clearEmptyDropTarget() {
|
||
|
if (this._emptyDropTarget) {
|
||
|
this._emptyDropTarget.animateOutAndDestroy();
|
||
|
this._emptyDropTarget = null;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
handleDragOver(source, actor, x, y, time) {
|
||
|
let app = Dash.getAppFromSource(source);
|
||
|
|
||
|
// Don't allow favoriting of transient apps
|
||
|
if (app == null || app.is_window_backed())
|
||
|
return DND.DragMotionResult.NO_DROP;
|
||
|
|
||
|
if (!this._shellSettings.is_writable('favorite-apps') ||
|
||
|
!Docking.DockManager.settings.get_boolean('show-favorites'))
|
||
|
return DND.DragMotionResult.NO_DROP;
|
||
|
|
||
|
let favorites = AppFavorites.getAppFavorites().getFavorites();
|
||
|
let numFavorites = favorites.length;
|
||
|
|
||
|
let favPos = favorites.indexOf(app);
|
||
|
|
||
|
let children = this._box.get_children();
|
||
|
let numChildren = children.length;
|
||
|
let boxHeight = 0;
|
||
|
for (let i = 0; i < numChildren; i++)
|
||
|
boxHeight += this._isHorizontal?children[i].width:children[i].height;
|
||
|
|
||
|
// Keep the placeholder out of the index calculation; assuming that
|
||
|
// the remove target has the same size as "normal" items, we don't
|
||
|
// need to do the same adjustment there.
|
||
|
if (this._dragPlaceholder) {
|
||
|
boxHeight -= this._isHorizontal?this._dragPlaceholder.width:this._dragPlaceholder.height;
|
||
|
numChildren--;
|
||
|
}
|
||
|
|
||
|
let pos;
|
||
|
if (!this._emptyDropTarget) {
|
||
|
pos = Math.floor((this._isHorizontal?x:y) * numChildren / boxHeight);
|
||
|
if (pos > numChildren)
|
||
|
pos = numChildren;
|
||
|
}
|
||
|
else
|
||
|
pos = 0; // always insert at the top when dash is empty
|
||
|
|
||
|
// Take into account childredn position in rtl
|
||
|
if (this._isHorizontal && (Clutter.get_default_text_direction() == Clutter.TextDirection.RTL))
|
||
|
pos = numChildren - pos;
|
||
|
|
||
|
if ((pos != this._dragPlaceholderPos) && (pos <= numFavorites) && (this._animatingPlaceholdersCount == 0)) {
|
||
|
this._dragPlaceholderPos = pos;
|
||
|
|
||
|
// Don't allow positioning before or after self
|
||
|
if ((favPos != -1) && (pos == favPos || pos == favPos + 1)) {
|
||
|
this._clearDragPlaceholder();
|
||
|
return DND.DragMotionResult.CONTINUE;
|
||
|
}
|
||
|
|
||
|
// If the placeholder already exists, we just move
|
||
|
// it, but if we are adding it, expand its size in
|
||
|
// an animation
|
||
|
let fadeIn;
|
||
|
if (this._dragPlaceholder) {
|
||
|
this._dragPlaceholder.destroy();
|
||
|
fadeIn = false;
|
||
|
}
|
||
|
else
|
||
|
fadeIn = true;
|
||
|
|
||
|
this._dragPlaceholder = new Dash.DragPlaceholderItem();
|
||
|
this._dragPlaceholder.child.set_width (this.iconSize);
|
||
|
this._dragPlaceholder.child.set_height (this.iconSize / 2);
|
||
|
this._box.insert_child_at_index(this._dragPlaceholder,
|
||
|
this._dragPlaceholderPos);
|
||
|
this._dragPlaceholder.show(fadeIn);
|
||
|
// Ensure the next and previous icon are visible when moving the placeholder
|
||
|
// (I assume there's room for both of them)
|
||
|
if (this._dragPlaceholderPos > 1)
|
||
|
ensureActorVisibleInScrollView(this._scrollView, this._box.get_children()[this._dragPlaceholderPos-1]);
|
||
|
if (this._dragPlaceholderPos < this._box.get_children().length-1)
|
||
|
ensureActorVisibleInScrollView(this._scrollView, this._box.get_children()[this._dragPlaceholderPos+1]);
|
||
|
}
|
||
|
|
||
|
// Remove the drag placeholder if we are not in the
|
||
|
// "favorites zone"
|
||
|
if (pos > numFavorites)
|
||
|
this._clearDragPlaceholder();
|
||
|
|
||
|
if (!this._dragPlaceholder)
|
||
|
return DND.DragMotionResult.NO_DROP;
|
||
|
|
||
|
let srcIsFavorite = (favPos != -1);
|
||
|
|
||
|
if (srcIsFavorite)
|
||
|
return DND.DragMotionResult.MOVE_DROP;
|
||
|
|
||
|
return DND.DragMotionResult.COPY_DROP;
|
||
|
}
|
||
|
|
||
|
/**
|
||
|
* Draggable target interface
|
||
|
*/
|
||
|
acceptDrop(source, actor, x, y, time) {
|
||
|
let app = Dash.getAppFromSource(source);
|
||
|
|
||
|
// Don't allow favoriting of transient apps
|
||
|
if (app == null || app.is_window_backed())
|
||
|
return false;
|
||
|
|
||
|
if (!this._shellSettings.is_writable('favorite-apps') ||
|
||
|
!Docking.DockManager.settings.get_boolean('show-favorites'))
|
||
|
return false;
|
||
|
|
||
|
let id = app.get_id();
|
||
|
|
||
|
let favorites = AppFavorites.getAppFavorites().getFavoriteMap();
|
||
|
|
||
|
let srcIsFavorite = (id in favorites);
|
||
|
|
||
|
let favPos = 0;
|
||
|
let children = this._box.get_children();
|
||
|
for (let i = 0; i < this._dragPlaceholderPos; i++) {
|
||
|
if (this._dragPlaceholder && (children[i] == this._dragPlaceholder))
|
||
|
continue;
|
||
|
|
||
|
let childId = children[i].child._delegate.app.get_id();
|
||
|
if (childId == id)
|
||
|
continue;
|
||
|
if (childId in favorites)
|
||
|
favPos++;
|
||
|
}
|
||
|
|
||
|
// No drag placeholder means we don't wan't to favorite the app
|
||
|
// and we are dragging it to its original position
|
||
|
if (!this._dragPlaceholder)
|
||
|
return true;
|
||
|
|
||
|
Meta.later_add(Meta.LaterType.BEFORE_REDRAW, () => {
|
||
|
let appFavorites = AppFavorites.getAppFavorites();
|
||
|
if (srcIsFavorite)
|
||
|
appFavorites.moveFavoriteToPos(id, favPos);
|
||
|
else
|
||
|
appFavorites.addFavoriteAtPos(id, favPos);
|
||
|
return false;
|
||
|
});
|
||
|
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
get showAppsButton() {
|
||
|
return this._showAppsIcon.toggleButton;
|
||
|
}
|
||
|
|
||
|
showShowAppsButton() {
|
||
|
this.showAppsButton.visible = true
|
||
|
this.showAppsButton.set_width(-1)
|
||
|
this.showAppsButton.set_height(-1)
|
||
|
}
|
||
|
|
||
|
hideShowAppsButton() {
|
||
|
this.showAppsButton.hide()
|
||
|
this.showAppsButton.set_width(0)
|
||
|
this.showAppsButton.set_height(0)
|
||
|
}
|
||
|
});
|
||
|
|
||
|
|
||
|
/**
|
||
|
* This is a copy of the same function in utils.js, but also adjust horizontal scrolling
|
||
|
* and perform few further cheks on the current value to avoid changing the values when
|
||
|
* it would be clamp to the current one in any case.
|
||
|
* Return the amount of shift applied
|
||
|
*/
|
||
|
function ensureActorVisibleInScrollView(scrollView, actor) {
|
||
|
let adjust_v = true;
|
||
|
let adjust_h = true;
|
||
|
|
||
|
let vadjustment = scrollView.get_vscroll_bar().get_adjustment();
|
||
|
let hadjustment = scrollView.get_hscroll_bar().get_adjustment();
|
||
|
let [vvalue, vlower, vupper, vstepIncrement, vpageIncrement, vpageSize] = vadjustment.get_values();
|
||
|
let [hvalue, hlower, hupper, hstepIncrement, hpageIncrement, hpageSize] = hadjustment.get_values();
|
||
|
|
||
|
let [hvalue0, vvalue0] = [hvalue, vvalue];
|
||
|
|
||
|
let voffset = 0;
|
||
|
let hoffset = 0;
|
||
|
let fade = scrollView.get_effect('fade');
|
||
|
if (fade) {
|
||
|
voffset = fade.vfade_offset;
|
||
|
hoffset = fade.hfade_offset;
|
||
|
}
|
||
|
|
||
|
let box = actor.get_allocation_box();
|
||
|
let y1 = box.y1, y2 = box.y2, x1 = box.x1, x2 = box.x2;
|
||
|
|
||
|
let parent = actor.get_parent();
|
||
|
while (parent != scrollView) {
|
||
|
if (!parent)
|
||
|
throw new Error('Actor not in scroll view');
|
||
|
|
||
|
let box = parent.get_allocation_box();
|
||
|
y1 += box.y1;
|
||
|
y2 += box.y1;
|
||
|
x1 += box.x1;
|
||
|
x2 += box.x1;
|
||
|
parent = parent.get_parent();
|
||
|
}
|
||
|
|
||
|
if (y1 < vvalue + voffset)
|
||
|
vvalue = Math.max(0, y1 - voffset);
|
||
|
else if (vvalue < vupper - vpageSize && y2 > vvalue + vpageSize - voffset)
|
||
|
vvalue = Math.min(vupper -vpageSize, y2 + voffset - vpageSize);
|
||
|
|
||
|
if (x1 < hvalue + hoffset)
|
||
|
hvalue = Math.max(0, x1 - hoffset);
|
||
|
else if (hvalue < hupper - hpageSize && x2 > hvalue + hpageSize - hoffset)
|
||
|
hvalue = Math.min(hupper - hpageSize, x2 + hoffset - hpageSize);
|
||
|
|
||
|
if (vvalue !== vvalue0) {
|
||
|
vadjustment.ease(vvalue, {
|
||
|
mode: Clutter.AnimationMode.EASE_OUT_QUAD,
|
||
|
duration: Util.SCROLL_TIME
|
||
|
});
|
||
|
}
|
||
|
|
||
|
if (hvalue !== hvalue0) {
|
||
|
hadjustment.ease(hvalue, {
|
||
|
mode: Clutter.AnimationMode.EASE_OUT_QUAD,
|
||
|
duration: Util.SCROLL_TIME
|
||
|
});
|
||
|
}
|
||
|
|
||
|
return [hvalue- hvalue0, vvalue - vvalue0];
|
||
|
}
|