# Configuration file for License viewmodule, Calamares # Syntax is YAML 1.2 --- # Define a list of licenses which may / must be accepted before continuing. # # Each entry in this list has the following keys: # - id Entry identifier, must be unique. Not user visible. YAML: string. # - name Pretty name for the software product, user visible and untranslatable. YAML: string. # - vendor Pretty name for the software vendor, user visible and untranslatable. YAML: string, optional, default is empty. # - type Package type identifier for presentation, not user visible but affects user visible strings. YAML: string. # values: driver, gpudriver, browserplugin, codec, package, software; optional, default is software. # - required If set to true, the user cannot proceed without accepting this license. YAML: boolean, optional, default is false. # - url A URL for the license; a remote URL is not shown in Calamares, but a link # to the URL is provided, which opens in the default web browser. A local # URL (i.e. file:///) assumes that the contents are HTML or plain text, and # displays the license in-line. YAML: string, mandatory. entries: - id: nvidia name: Nvidia vendor: Nvidia Corporation type: driver url: http://developer.download.nvidia.com/cg/Cg_3.0/license.pdf required: false - id: amd name: Catalyst vendor: "Advanced Micro Devices, Inc." type: gpudriver url: http://support.amd.com/en-us/download/eula required: false - id: flashplugin name: Adobe Flash vendor: Adobe Systems Incorporated type: browserplugin url: http://www.adobe.com/products/eulas/pdfs/PlatformClients_PC_WWEULA_Combined_20100108_1657.pdf required: true # This example uses a file: link. This example uses a relative link, which # is relative to where you run Calamares. Assuming you run it from build/ # as part of your testing, you'll get the LICENSE text for Calamares # (which is the text of the GPLv3, not proprietary at all). - id: mine_mine name: Calamares Proprietary License vendor: Calamares, Inc. type: software required: true url: file:../LICENSE